The Call of the Wild
The Call of the Wild was where it all started. Technically my first film, but definitely one among many that I worked on while at MPC Montreal. I was working at MPC when the COVID shutdowns began, and during all of the commotion I was unable to get the permissions to make a specific breakdown reel for this film. However, I can say that my work was mainly centered around snow. Snow interaction, snow drifts, snowy fur, everything that had to do with snow, I did. This was especially challenging for me at first, but given that I was living in Montreal, I had an abundance of snow around me that I could use as reference. I was kicking snowbanks, trudging through the snow, and using that to inspire my simulations. I learned so much, and I am extremely grateful to my team for the mentorship that they provided as I was growing as an FX artist